Capcom’s newest ‘Street Fighter’ game takes a jab at reviving the golden age of arcades
Capcom is giving “Street Fighter V” the boot-shanked treatment. This time, it’s the company’s first in-house game as it takes a shot at reviving the golden age of arcades by looking at the way fighting games were originally played. In reality, it looks like something from another era.
Capcom has announced its very first in-house game that takes a jab at fighting games from the 1990s. This time, it’s the company’s very first in-house game, and it’s a first: it’s called “Street Fighter V.”
“Street Fighter V” is being designed as an action game with a first-person view, as though you’re piloting a jet in order to take out bad guys. But Capcom is also treating “Street Fighter V” like any modern fighting game with many of the same mechanics that were in games like Street Fighter II, Ultimate Marvel vs. Capcom 3, and Street Fighter IV.
Capcom says “Street Fighter V” is a game that takes inspiration from the way the arcade fighting games that started the whole genre. Capcom says this is the first in-house game it’s ever made as part of the company’s new “CYBERPUNK” project. In this project, Capcom and other developers can bring their expertise to create games that aren’t necessarily aimed at a specific audience.
The game does have its roots, however, in the 1990s. Capcom has already given us a look at its game, dubbed “Street Fighter V.” It doesn’t have long to go before the game arrives next year, but one thing we want to know is how the company is going to make this an authentic fighting game.
As opposed to the “traditional” fighting game on the arcade, the “Street Fighter V” team is planning on making “Street Fighter V” seem like a 1980s game that is still a few years away from being available in stores.
“Street Fighter V” does seem like it has a lot of potential, however. You can already play the trailer. It looks like a good combination of beat-em-up and fighting game where players will be fighting an elite team of fighters,